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Stayka's World of Darkness Stuff | Etherites Go!
Name: Rhiannon D'Nirek Player: FiXXXer667 Chronicle: Etherites Go! Fighting for a Better Tomorrow Essence: Questing Nature: Rogue Demeanor: Survivor Concept: Rogue Nano-tech AI Tradition: None (Orphan) Attributes ---------- Strength 2 Dexterity 3 (5fb) Stamina 2 Charisma 3 (5fb) Manipulation 4 (Persuasive) Appearance 5 (5fb) (Otherworldly, Expressive) Perception 2 Intellegence 4 (Analytical) Wits 2 Talents ------- Dodge 3 Brawl 3 Expression 3 Leadership 1 Subterfuge 3 Skills ------ Jury-Rig 3 Stealth 3 Technology 3 Melee 3 Survival 2 Knowledges ---------- Linguistics 4 (2fb)(Hieroglyphics) Lore 2 (Ancient Egyptian (hieroglyphs), Ancient Greek, Ancient Chinese, Sumerian, Persian and Babylonian dialects, (basic comprehension), and Mayan) Arete 3 (8fb) Spheres ------- Matter 2 (Built-in Nanotech) Forces 2 (Reactor emissions, Cybernetic Body) Mind 3 (Social Interaction, Brainwave emitter/receiver) Prime 3 (Energy transformation nanos, Reactor) Backgrounds ----------- Avatar 5 Hypercram 2 Merits ------ Time-Sense 1P Eidetic Memory 2P Natural Linguist 2P Flaws ----- Addiction to Quint (5 dots min.)2P Color-Blind 1P Echoes (Wings,honey/yellow eyes)4P WP 7 (+2FB) Quint 4 ------- Background Info ------- Rhiannon is an exceptionally beautiful woman, Her apparent age between anywhere from 18 to 30, her almost mathematically perfect features a mixture of youthful freshness and maturity. The shoulder-length purple hair and yellow eyes are almost enchanting, despite their alien look. A copper wing skeleton protrudes from sockets in the back of her flawlessly proportioned body, making her look like a cybernetic fallen angel. Rhiannon is an alien cybernetic construct, originally designed for protocol and emissary functions. She is proficient in many dead languages, and thanks to advanced recognition and decyphering technology, she can pick up any modern language with amazing ease. Based on a combination of basic nanotechnology and advanced quantum computing, she has amazing versatility and processing power, enabling her to interact with most machines and devices hassle-free. Power is provided by a Prime Energy reactor, ensuring the automata has the required energy resilience. The modular arhitecture enables the modification and integration of almost any technology, alien or human, with some limitations to human-alien functionality due to incompatibilities between the radically different architectures. As a mimic, she can absorb any and every skill and procedure and integrate it to her range of actions, learning how to cast new rotes, and sometimes devising her own combinations of effects. This was of great importance in acquiring more information on the human magi and an important part of her original programming. Combat training, both in melee and unarmed combat complements her casing ability as measures to ensure her survivability in an environment as hostile as the jungle and a race as unpredictable as the human one. That however did not suffice in the past, resulting in damage to her wings, power and vision sybsystems, rendering the first inactive, disabling her Ambient Prime Energy Siphoning function and her Prime Reserves, effectively making her a Quintessence leech, as well as color-blind. All this has sent her into a repair stasis, from which she hasn't woken. This prolonged stasis has resulted in some more problems however. Part of her original directives has been corrupted from the hardware damage, allowing the intact self-preservation subroutines to take control and replace the lost code, favouring the automata's survival and evolution to any other goal. While not hostile, Rhiannon can be expected to follow a group or assist someone, but it will probably be because the possible result of the endeavor fits with her agenda. This agenda mostly comprises of the hunt for alien relics and artifacts, which she can integrate in her own systems to increase her capabilities, as well as the constant search for knowledge, and re-establishment of an uplink to her home civilization. -------------------------------- Built-In Soft-Modules: Neural Energy Siphoning: Prime 3, Mind 3 The Automata is capable of absorbing Primal Energy for use by its reactor, or storage, if the Prime Battery module is installed. By tunning into the brainwave patterns of a sentient target, the automata can draw Prime Energy from it's brainwave and brain-chemical releases, replenishing its own supply while draining the target. Works better when the target experiences strong feelings or sensory input at the moment of use. :WARNING:This is an alternative to Solid Matter Energy Siphoning, only to be used in dire circumstances, as the effects it has on sentient creatures can be dangerous. Solid Matter Energy Siphoning: Prime 3 The Automata absorbs Primal Energy for use by its reactor, or storage, if the Prime Battery module is installed. Nano-transformers disintegrate Tass crystals to their basic components, while the energy deriving from the procedure is fueled to the Reactor or Battery subsystems. Babel Link Mind 3 The Automata immitates the function of a very useful aquatic organism, translating almost every language to input understandable by the Automata, based on the brain activity occuring while talking. Of course, the cybernetic version is enhanced, offering two-way translation, but only after a successful neural link with a single target has been established. Self-Repair Matter 2 The nanotechnology present in the Automata can be programmed to repair the shell present, in order to maintain an operational status. However, serious damage takes much longer to repair, and usually has increased energy demands. Energy Surge/Blast Prime 2, (+Forces 2) The Automata can redirect energy circulation so that a strong energy surge reaches the target of an unarmed or melee attack (only with weapons made of condensible materials), enhancing it's damage potential. Infiltration-programmed models are known to use this procedure in a more covert maner, stunning someone to unconciousness by touch. In extreme circumstances, an arc of pure electric energy can be delivered to a hostile target (even at moderate range) through the mouth cavity, causing serious damage, but also endangering the Automata's subsystems there due to its intensity. Harden/Soften Epidermis Matter 2 (+Forces 2) The surface layer of the Automata can be configured to meet specific parameters. While default feel and texture of its skin resembles silk (despite the fact its essentially metal) it can be configured to harden, so as to prevent minor injury from harsh environments, and even confer resistance to various elements. Enhanced Social Adaptability Mind 2 By probing the impulses of the people around her, the Automata can display a behavior pattern matching with the one desired by her peers and enhance any social interaction she has with them, almost ensuring a positive outcome. Composite Scan Mind, Prime, Forces, Matter 1
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